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UI/UX Design for Years of Division

For the indie game Years of Division, I designed the UI/UX for this turn-based strategy RPG, tackling the challenge of presenting complex information in a clear and approachable way. I developed game-ready assets that blended the game’s pixel art aesthetic with a realistic UI style. Drawing inspiration from the game’s setting—a fantasy world ravaged by cataclysmic events—I crafted a UI featuring ornate fantasy motifs, tarnished metal textures, and smoky accents, all reflecting the narrative's themes of grandeur and decay.

Years of Division Game: https://store.steampowered.com/app/2289270/Years_of_Division/
Character Artwork: https://stenio.artstation.com
2D Pixel Artwork: https://skubasteve.artstation.com


The main menu includes marketing features like a wishlist button and a Discord link.

The main menu includes marketing features like a wishlist button and a Discord link.

The combat system strategically uses animations to reveal content gradually, preventing information overload.

The combat system strategically uses animations to reveal content gradually, preventing information overload.

Character inventory management.

Character inventory management.

Character upgrade path.

Character upgrade path.

Animated embers, created using particle effects, deliver a fiery endgame ambiance.

Animated embers, created using particle effects, deliver a fiery endgame ambiance.