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UI/UX Design for Descent Vector

For my indie game Descent Vector, I designed a bold, emissive sci-fi UI featuring bright blue and yellow tones that enhance in-game bokeh effects. To ensure usability across various screen sizes—from handheld devices like the Steam Deck to TVs on the other side of the living room—I prioritized large, readable UI elements for optimal accessibility and visual impact.

Descent Vector Game: https://store.steampowered.com/app/1580380/Descent_Vector_Space_Runner/

Main Menu

Main Menu

Options Menu

Options Menu

Mission Leaderboards

Mission Leaderboards

Mission Select

Mission Select

In-game HUD

In-game HUD