For Automatic Kingdom, a strategy card battler, I was brought in to design the UI/UX within an already established gameplay framework. My focus was creating a cohesive, visually polished interface that matched the game's medieval setting and improved overall usability. The main challenge was displaying dense contextual information in a clear, compact format. I addressed this with clean iconography, consistent visual hierarchy, logical data grouping, contextual hover states, and subtle animations, all aimed at delivering relevant information without overwhelming the player.
Automatic Kingdom Game:
https://store.steampowered.com/app/3427940/Automatic_Kingdom/
Logo and Background Village Art: MLC Studio (Janin Rosales - Senior Production Supervisor, Sam Denmark - Digital Artist, Marharyta Reshetova - Logo Designer)
https://magnaludumcreatives.com
Card Character Art: Natalie Hvozd
https://www.behance.net/lindopintor